HOME | pilot is a continuation of the trajectory towards the realisation of what I am calling sensory scenography; autonomous scenographic design that uses compositions of sensory stimulus to create immersive narrative spaces. During the residency I developed two prototype Sensory Showers. Whilst initially created as a portable research tool that could be installed in different locations, I have since begun to develop these objects as autonomous installations in themselves. The showers can be seen as immersive instruments, within which it is possible to create compositions of visual and non-visual light, smell, ultra- and infrasounds, as well as sound within the normal hearing range. The compositions create a discourse between frequencies designed to create specific states of being in the public and trigger associative memories. The audience can move between the different compositions and the space, compiling their own associative narrative. In a future project, these instruments will be used to create an archive of different sensory states and atmospheres.
“The great strength of the installation is the way that a visitor is subtly guided to a personal understanding of the piece. Through ´environmental storytelling´ the visitor can piece together a subjective narrative by inspecting the objects, sights, sounds and smells in the environment. In this way, the work is linked to comparable storytelling techniques in computer- and video games, which makes the work an exciting look at the possibilities of this kind of semi-narrative experience in a live setting.” Marijn Lems, Huis-dramaturg/programmeur Het Huis Utrecht.
This research is made possible by support from the Stimuleringsfonds Creatieve Industrie/ Creative Industries Fund NL
Concept and research; Vinny Jones
Sound design; Felipe Ignacio Noriega
Technical design; Diederik Schoorl
Producers; Het Huis Utrecht